Onderling handelen

Uit Ashes of Creation Wiki
(Doorverwezen vanaf Player trading)
Naar navigatie springen Naar zoeken springen

Het wordt mogelijk om tussen spelers te handelen in Ashes of Creation.[2][3]

Mailing items

Items and resources are not able to be mailed.[5][6]

Player stalls

Player stalls (also called Kiosks and rental stalls) are rentable locations near the unique building in an Economic node[9] or in #REDIRECT [[MediaWiki:Markets/nl]] (the "constructible" building available for placement by mayors of any City (stage 4) node or higher.[10]

All nodes do have the ability to spawn player stalls. If you're not an economic node and you don't have a market- that's essentially your unique building- then you can construct essentially what is I guess would be called a... marketplace; and that marketplace will then come with certain services and it will come with a certain number of stalls. The economic node as I recall has the ability to construct an auction house and the auction house serves through the economic means the ability to list and sell items and that comes with additional stalls as well for the players.[10]Steven Sharif

Renting a player stall enables players to sell items as well as provide repair and enchanting services, even when they are not online.[11]

  • Player stalls may be utilized for a period of time based on the price paid to rent the stall.[11]
  • An attendant is assigned to the stall.[11]
    • This NPC may be an "image" of the player.[12]
  • Bulletin boards that list the items available in player stalls can be accessed from anywhere in the region.[12]
    • These give the location of the stall so players can travel there and purchase the items.
  • Stall sales are also listed in auction houses.[13]
  • Players are able to input required items for repair and also purchase required materials for that repair.[14]
  • Players are not be able to be attacked while occupying their player stall.[15]
  • Player stalls are rentable by node citizens.[13]

Player stalls are different from personal shops and auction houses.[13]

Personal shops

Personal shops (player owned shops) are a type of building in Ashes of Creation. Certificates to place personal shops may be purchased by citizens and non-citizens from Economic nodes.[15][17]

Personal shops are different from player stalls and auction houses.[13]

Auction houses

Auction houses accompany unique node buildings in Economic nodes.[20]

If a Node is the Vassal Node of an Economic Node, an Auctioneer NPC appears in that Vassal Node. The Auctioneer allows players to list non-resource/processed materials in the Parent Node’s Auction House, but players cannot bid on items from this Auctioneer. These resources and processed materials must be stored within an Economic Node in order to be listed in that Node’s Auction House. In order to bid, they must still travel to the Auction House in the Parent Node.[20]

Auction houses enable players to list items at the Economic node in which the auction house is located.[9]

  • A listing fee will be charged to list items in the auction house.[9]
  • Vassal nodes of the auction house node will be able to view items that are listed on that auction house, regardless of node type of the vassal node.[9]
    • This will be possible through an auctioneer emissary in that node.
    • Items cannot be listed in non-economic vassal nodes.
  • There may be a taxation difference between auction houses versus other player businesses.[9]
  • Players will need to travel to the auction house that contains the raw resources or processed materials to retrieve them.[9]
    • Players wishing to move these items elsewhere will need to utilize the caravan system or other type of transportation.

Escrow system

An escrow system is planned to prevent griefing in the crafting system.[22]

We're going to have a UI... you're gonna put the resources in or they're gonna put the resources in. It'll be like an escrow system and then once [the job] is complete you'll get the item they'll get the money.[22]

Bankieren

Nodes evolueren redelijk snel naar de eerste stage. Dit staat NPCs toe om services als de verkoop en opslag van items aan te bieden.[23]

Accountmanagement

De account managementpagina wordt gebruikt om Crowdfundingitems naar specifieke characters (opnieuw) toe te wijzen:[25]

Storage

Storage points exist at warehouses within nodes and in chests (storage containers) that can be placed in freeholds and static in-node housing.[29][30]

Player housing storage

Chests are a type of furniture in Ashes of Creation.[30][32]

  • Players must obtain and place storage containers in their player-owned housing.[30]
  • Different grades of storage containers have different inventory capacities.[30]
    • There are restrictions on the grades of storage containers available in different types of houses.[30]
  • Access permissions can be set to allow others to access a player's personal storage devices.[33][34]
    • Personal storage chests may be set to permit access by family or guild members.[33][35]

Gear binding

There may be some gear binding (BoE or BoP) but it will be an exception rather than the rule, as this doesn't facilitate the objectives for the economy.[36]

A lot of what we experienced in games that usually come before us is that many things our account bound and they're soulbound to your character... Instead very little here is character bound. Very very little. The vast majority of gear- yes you will get quest related gear as rewards- but it won't be let's say one set in one dungeon and you must run the dungeon over and over. Instead we want to really emphasize the reliance on the economy and crafters and gatherers and processors to support a majority of the gear structure in-game, combined with that of world raid bosses and dungeon bosses; not a repetitive quest line through a single dungeon.[37]Steven Sharif

Security systems

Security systems will be in place to combat cheating, exploiting, botting, gold selling, item duplication and other things that affect the economy starting from Alpha-0.[38][39][40]

  • These systems collect user data and flag abnormal activities for inspection. This combined with player reporting functions generates a live "heat map" that draws attention to unusual behavior.[40]
  • Players caught cheating will be banned.[40]

Trade agreements

Node governments can enter into trade agreements with other nodes. Each node entering into the agreement can designate caravans with materials to be sent to the other; improving the economy of both nodes. This gives experience to all involved, contributes to the node’s growth and helps to construct buildings.[41]

Mercenary guilds will be a viable way forward for different organizations. I think there will be a lot of business to be had with that; and one of the systems in our trade agreements is creating an escrow for those particular type of arrangements that we're looking into.[42]Steven Sharif

Trade routes

Mayoral caravan launched by a mayor to establish a trade route with another node.[43]

Trade routes in Ashes of Creation refer to.

Caravans

Caravans facilitate the transfer of goods for players wishing to turn a profit.[47]

The caravan system is an open world PvP system that revolves around opportunity and risk. Caravans facilitate the transfer of goods for players wishing to turn a profit.[47]

  • Caravans can transport goods for more than one player.[51]

Caravan types

There are different types of Caravans in Ashes of Creation.[54][43]

The caravan system is another very big part of the node system. They are the main driver of economic activity and there is a bunch of different types of caravan.[43]Jeffrey Bard

Naval caravans

Alpha-1 Niküa naval caravan 3D render.[55]

Caravans are capable of transitioning from land to naval caravans. So if you start out as a land-based Caravan and you move to the coast and you want to move into the water there's gonna be a little transition period there; it's gonna be a little construction kind of site: You're not gonna have to do anything it's just gonna be a timer right so that you can't quickly move between land and water. It's gonna be probably in the matter of you know a minute to two minutes. There's a little bit of vulnerability in that regard.[56]Steven Sharif

Naval caravans (Trade ships) are part of Ashes of Creation naval content.[57] Naval caravans allow the transportation of trading goods.[58]

 

See also

Referenties

  1. 1.0 1.1 Ashes of Creation - De visuals. Citefout: Ongeldig label <ref>; de naam "https://www.ashesofcreation.com/#the-visuals" wordt meerdere keren met andere inhoud gedefinieerd.
  2. Livestream, 15 mei 2017 (10:32).
  3. Livestream, 18 januari 2018 (46:56).
  4. 4.0 4.1 Livestream, 28 juni 2019 (1:23:31).
  5. Video, 6 September 2018 (3:53).
  6. Livestream, 9 July 2018 (50:16).
  7. Livestream, 29 May 2020 (1:00:57).
  8. Livestream, 17 August 2018 (16:00).
  9. 9.0 9.1 9.2 9.3 9.4 9.5 Livestream, 30 May 2019 (1:26:16).
  10. 10.0 10.1 Interview, 8 July 2020 (55:05).
  11. 11.0 11.1 11.2 Livestream, 5 May 2017 (16:36).
  12. 12.0 12.1 Livestream, 5 May 2017 (35:16).
  13. 13.0 13.1 13.2 13.3 13.4 steven-player-stalls-shops.png
  14. player stall repair.png
  15. 15.0 15.1 15.2 Livestream, 16 October 2017 (59:39).
  16. Ashes of Creation Store: Confectioner’s Delight.
  17. 17.0 17.1 17.2 steven-player-shops-placement.png
  18. steven-player-stalls-shops-online.png
  19. Livestream, 28 March 2020 (1:04:49).
  20. 20.0 20.1 20.2 20.3 20.4 20.5 20.6 20.7 Know Your Nodes: Economic Node Type.
  21. economic-metro-linking.png
  22. 22.0 22.1 Livestream, 5 May 2017 (32:22).
  23. Npc vending.jpg
  24. Livestream, 8 april 2018 (23:18).
  25. Kickstarter item application.jpg
  26. kickstarter mounts.png
  27. Livestream, 26 mei 2017 (18:10).
  28. Livestream, 29 May 2020 (41:45).
  29. Interview, 6 December 2018 (20:30).
  30. 30.0 30.1 30.2 30.3 30.4 Video, 31 May 2020 (47:32).
  31. Livestream, 8 April 2018 (AM) (23:18).
  32. Livestream, 17 August 2018 (10:54).
  33. 33.0 33.1 Livestream, 26 June 2020 (51:58).
  34. Livestream, 28 June 2019 (1:23:31).
  35. steven-personal-storage-access.png
  36. Livestream, 15 May 2017 (13:06).
  37. 37.0 37.1 37.2 Interview, 24 August 2018 (4:15).
  38. Livestream, 17 November 2017 (38:35).
  39. Massively OP, 1 June 2017
  40. 40.0 40.1 40.2 Livestream, 9 February 2018 (20:40).
  41. City hall.
  42. Livestream, 8 April 2018 (AM) (18:59).
  43. 43.0 43.1 43.2 43.3 43.4 Video, 15 July 2019 (2:12).
  44. Livestream, 17 May 2017 (30:53).
  45. Kickstarter - We Just Broke $1,500,000!
  46. Livestream, 29 May 2020 (1:03:35).
  47. 47.0 47.1 About Ashes of Creation.
  48. Video, 16 July 2019 (0:00s).
  49. Livestream, 15 May 2017 (45:20).
  50. Interview, 20 January 2017 (4:19).
  51. Interview, 11 May 2018 (28:21).
  52. flagging.jpg
  53. Ashes of Creation Store: Ramstone Hauler.
  54. 54.0 54.1 54.2 Livestream, 28 July 2017 (19:43).
  55. Livestream, 30 April 2020 (56:58).
  56. 56.0 56.1 56.2 56.3 Livestream, 30 April 2020 (58:05).
  57. Livestream, 23 August 2017 (28:22).
  58. 58.0 58.1 Livestream, 8 April 2018 (AM) (15:46).
  59. Livestream, 29 May 2020 (1:28:38).