Merchants: verschil tussen versies

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Regel 4: Regel 4:
  
 
{{Player merchants}}
 
{{Player merchants}}
 
== Node types ==
 
 
{{Node types}}
 
 
== Markets ==
 
 
{{Markets}}
 
 
== Player stalls ==
 
 
{{Player stalls}}
 
  
 
== Artwork ==
 
== Artwork ==

Versie van 1 nov 2020 19:18

Alpha-2 Vendor NPC work-in-progress UI.[1]

Merchant NPCs (also called Vendors) are present from the first stage of node development (Expedition).[2]

  • Merchant NPCs are identified by a golden shimmer on their nameplates.[3]
  • Merchant NPCs will in general be able to buy items from players.[4]

Player merchants

Player stalls, personal shops, and auction houses enable buying from and selling to other players.[5]

Player stalls Personal shops Auction houses
Cost
Location
Player presence
  • An attendant NPC is assigned to the stall. Character does not need to be online or at the stall.[15][7][8]
  • Player must be online and present at the shop.[15][8]
N/A
Storage
Advertising
PvP
  • Players may be killed while occupying their personal shop and are subject to material loss due to normal death penalties.[16]
N/A

Kunstwerk

Zie ook

Referenties