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Template:Economy

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Versie door Wikiadmin (overleg | bijdragen) op 29 aug 2022 om 11:38 (Text replacement - "(\d{1,2}) (March|Marchа) (\d{4,4})" to "$3-03-$1")

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Currency concept art.[1]

The economy is usually something that happens in the background of other games. From day one we knew that the economy was going to be something really important to us.[2]Jeffrey Bard

Marktplaatsen in Ashes of Creation are regional, which means that each market has its own character. Because resources will shift locations as they’re exhausted, this will keep people moving about the world, seeking out the best resources for their crafting builds, and the best markets for their goods.[3]

One major feature in our economy that differs from most fantasy style MMOs is that we're not approaching it from a global scale. Rather, we're trying to carve the world up into regions and make each one focus independently, while of course at the same time working together.[9]Peter Pilone

The economy present in Alpha-1 is not reflective of the final state of the game.[10]