Template:Real estate

Uit Ashes of Creation Wiki
Versie door Lex (overleg | bijdragen) op 3 jul 2023 om 04:10 (Update with new information)

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Players buy the deeds for housing from the node itself.[1] Players can also buy and sell properties from other players.[2]

  • Housing will have a base price that scales with the number of citizens in the node.[3]
  • The developers are considering an auction-based method for listing new properties that become available for purchase when a node advances.[5]
    • A grace period will occur before the housing becomes available for auction.[5]
    • Bids will then be accepted starting at a minimum reserve value that is based on the number of citizens in that node.[5]
    • At the end of the auction, the highest bidder will win the house.[5]
  • Static housing and apartments can be listed and sold to other players.[6][7]
We're establishing a real estate market that players can invest in and then sell within the in-game economy, but also they are a resource that's subject to removal through the sieging system as well, so there's a bit of risk implied there but the idea is that this is something for players to strive for.[10]Steven Sharif
  • Housing ownership can default back to the node if the owner fails to pay their property taxes. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".[3]
  • Players will not be able to exceed their allotment of housing in the game.[20]
This will allow players to transfer real property goods. This includes ... static housing, this includes apartments that they may own; and they can sell those because those will have a limited and finite quantity.[20]Steven Sharif

Rental and leasing concepts are currently under consideration.[20]