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Template:Node taxes

Uit Ashes of Creation Wiki
Versie door Lex (overleg | bijdragen) op 27 mrt 2020 om 23:13 (Add info and citation)

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Burgemeesters/Node regeringen allocate resources, taxes, and quests to help develop node defenses.[1]

  • Tax money only goes toward funding node development.[2]
  • Taxation rates scale based on when a player joined a node as a citizen. The goal is to exert financial pressure on node populations by making taxes increasingly expensive as nodes advance, rather than putting in place hard population caps.[3]

Parent nodes take a cut of all taxes from the housing and any services that occur within their ZOI.[4]

  • This tax doesn't necessarily impact the individual citizen, because citizen's tax levels are determined by their node, but the node's finances are affected by the taxation levied by its parent nodes.[4]
  • siege equipment.png
  • Tax spending.png
  • Interview, 2020-03-27 (0:30).
  • 4.0 4.1 Interview, 2018-05-11 (57:02).