Template:Node taxes

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Alpha-2 Node treasury work-in-progress advanced node taxes UI.[1]

As the node levels up, you're gonna get access to deeper controls on the taxes, so that you as a Mayor can incentivize players to come to your node to do certain things. If you're a node that loves smithing, you're probably going to want to lower your taxes on artisanship to incentivize players to be here. But then you might want to drive up taxes on other avenues that players aren't necessarily coming to your node for, but are using out of convenience.[1]Chris Justo

Burgemeesters are able to set a generalized node tax rate as well as overrides for different activities within their node. Mayors gain additional taxation controls as their node advances.[1][2]

Regent nodes take a cut of taxes from various activities that occur within their vassal node structure.[14][15]

  • This tax doesn't necessarily impact the individual citizen, because citizen's tax levels are determined by their node, but the node's finances are affected by the taxation levied by its parent nodes.[15]
  • 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Video, 2023-08-31 (28:04).
  • Livestream, 2020-03-28 (1:03:38).
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  • Interview, 2023-07-09 (54:46).
  • Livestream, 2023-06-30 (1:45:22).
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  • Blog: Development Update with Village Node.
  • Livestream, 2023-08-31 (15:51).
  • 10.0 10.1 Interview, 2023-07-09 (38:14).
  • 11.0 11.1 Interview, 2020-03-27 (0:30).
  • Video, 2018-04-05 (41:48).
  • Livestream, 2023-09-29 (1:11:22).
  • 14.0 14.1 Livestream, 2022-08-26 (1:10:16).
  • 15.0 15.1 Interview, 2018-05-11 (57:02).