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Template:Vassal nodes: verschil tussen versies

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Regel 1: Regel 1:
 
[[Villages|Village (stage 3)]] or higher [[Nodes|nodes]] enslave nearby nodes, converting them into [[Vassal nodes|vassal nodes]].{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}{{quote|jahlon-steven-vassal-nodes-quote.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/715343268870619227}}
 
[[Villages|Village (stage 3)]] or higher [[Nodes|nodes]] enslave nearby nodes, converting them into [[Vassal nodes|vassal nodes]].{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}{{quote|jahlon-steven-vassal-nodes-quote.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/715343268870619227}}
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* Vassal nodes gain benefits from their sovereign node (parent node) even if the node type of the parent is different to the vassal.{{livestream|26 August 2022|1h04m35|4XLJelgfO3g}}
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: ''It is not a bad thing to be vasseled, it is a good thing to be vasseled. It brings many benefits from the Sovereign, which is the the ultimate parent of that vassal network down to the vassal node itself; and it allows that vassal node to even live outside of its normal mechanics. You get to adopt some of the benefits that the node type of your sovereign is, even if your node type as a vassal node isn't the same.''{{livestream|26 August 2022|1h04m35|4XLJelgfO3g}}{{ndash|[[Steven Sharif]]}}
  
 
* Vassal nodes must remain at least one [[Node stages|node stage]] below their parent node.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
 
* Vassal nodes must remain at least one [[Node stages|node stage]] below their parent node.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
Regel 5: Regel 8:
 
** Vassal nodes first apply any experience earned to their own deficit (see [[Node atrophy]]). It then applies excess experience earned to its parent node.{{web|https://ashesofcreation.com/news/2019-03-26-know-your-nodes-advance-and-destroy|Blog - Know Your Nodes - Advance and Destroy.}}
 
** Vassal nodes first apply any experience earned to their own deficit (see [[Node atrophy]]). It then applies excess experience earned to its parent node.{{web|https://ashesofcreation.com/news/2019-03-26-know-your-nodes-advance-and-destroy|Blog - Know Your Nodes - Advance and Destroy.}}
 
** If the parent node [[Node advancement|advances]], the vassal is once again able to advance.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
 
** If the parent node [[Node advancement|advances]], the vassal is once again able to advance.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
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* Vassal nodes give excess experience to their parent node and may have their own vassals; so long as they fall within the parent node’s [[ZOI|zone of influence]].{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
 
* Vassal nodes give excess experience to their parent node and may have their own vassals; so long as they fall within the parent node’s [[ZOI|zone of influence]].{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
 
** If a node is capped and is both a vassal and has its own vassals, any experience earned from itself or its Vassals is first applied to its own deficit. Experience beyond that is then sent to its parent node.{{web|https://ashesofcreation.com/news/2019-03-26-know-your-nodes-advance-and-destroy|Blog - Know Your Nodes - Advance and Destroy.}}
 
** If a node is capped and is both a vassal and has its own vassals, any experience earned from itself or its Vassals is first applied to its own deficit. Experience beyond that is then sent to its parent node.{{web|https://ashesofcreation.com/news/2019-03-26-know-your-nodes-advance-and-destroy|Blog - Know Your Nodes - Advance and Destroy.}}
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* Vassals are subject to the [[Node governments|government]], [[Alliances|alliances]], [[Node wars|wars]], [[Taxation|taxes]], and [[Trade|trade]] of their parent node, and are able to receive federal aid from them.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
 
* Vassals are subject to the [[Node governments|government]], [[Alliances|alliances]], [[Node wars|wars]], [[Taxation|taxes]], and [[Trade|trade]] of their parent node, and are able to receive federal aid from them.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
 
* Vassal nodes cannot declare [[Node wars|war]] on their parent node or any of their vassals.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
 
* Vassal nodes cannot declare [[Node wars|war]] on their parent node or any of their vassals.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
 
* [[Citizenship|Citizens]] of vassals are bound by the diplomatic states of the parent node.''{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
 
* [[Citizenship|Citizens]] of vassals are bound by the diplomatic states of the parent node.''{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}
  
<blockquote>''If a Node is a Vassal Node and is capped from advancing further, it first applies any experience earned to its own deficit (see Node Atrophy section), and then applies excess experience earned to its Parent Node. If the Parent Node advances and the Vassal is able to grow, it becomes uncapped. If a Node is capped and is both a Vassal and has its own Vassals, any experience earned from itself or its Vassals is first applied to their own deficit. Any experience beyond that is then sent to its Parent Node.''{{web|https://ashesofcreation.com/news/2019-03-26-know-your-nodes-advance-and-destroy|Blog - Know Your Nodes - Advance and Destroy.}}{{ndash|[[Margaret Krohn]]}}</blockquote>
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": ''If a Node is a Vassal Node and is capped from advancing further, it first applies any experience earned to its own deficit (see Node Atrophy section), and then applies excess experience earned to its Parent Node. If the Parent Node advances and the Vassal is able to grow, it becomes uncapped. If a Node is capped and is both a Vassal and has its own Vassals, any experience earned from itself or its Vassals is first applied to their own deficit. Any experience beyond that is then sent to its Parent Node.''{{web|https://ashesofcreation.com/news/2019-03-26-know-your-nodes-advance-and-destroy|Blog - Know Your Nodes - Advance and Destroy.}}{{ndash|[[Margaret Krohn]]}}

Versie van 28 aug 2022 01:38

Village (stage 3) or higher nodes enslave nearby nodes, converting them into vassal nodes.[1][2]

  • Vassal nodes gain benefits from their sovereign node (parent node) even if the node type of the parent is different to the vassal.[3]
It is not a bad thing to be vasseled, it is a good thing to be vasseled. It brings many benefits from the Sovereign, which is the the ultimate parent of that vassal network down to the vassal node itself; and it allows that vassal node to even live outside of its normal mechanics. You get to adopt some of the benefits that the node type of your sovereign is, even if your node type as a vassal node isn't the same.[3]Steven Sharif
  • Vassal nodes give excess experience to their parent node and may have their own vassals; so long as they fall within the parent node’s zone of influence.[1]
    • If a node is capped and is both a vassal and has its own vassals, any experience earned from itself or its Vassals is first applied to its own deficit. Experience beyond that is then sent to its parent node.[5]
  • Vassals are subject to the government, alliances, wars, taxes, and trade of their parent node, and are able to receive federal aid from them.[1]
  • Vassal nodes cannot declare war on their parent node or any of their vassals.[1]
  • Citizens of vassals are bound by the diplomatic states of the parent node.[1]

": If a Node is a Vassal Node and is capped from advancing further, it first applies any experience earned to its own deficit (see Node Atrophy section), and then applies excess experience earned to its Parent Node. If the Parent Node advances and the Vassal is able to grow, it becomes uncapped. If a Node is capped and is both a Vassal and has its own Vassals, any experience earned from itself or its Vassals is first applied to their own deficit. Any experience beyond that is then sent to its Parent Node.[5]Margaret Krohn