Template:Real estate: verschil tussen versies

Uit Ashes of Creation Wiki
Naar navigatie springen Naar zoeken springen
k
(Add info and citation)
Regel 9: Regel 9:
 
** At the end of the auction, the highest bidder will win the house.{{livestream|12 May 2017|55m01|8l12DLKqJ5w}}
 
** At the end of the auction, the highest bidder will win the house.{{livestream|12 May 2017|55m01|8l12DLKqJ5w}}
 
* [[Static housing]] and [[Apartments|apartments]] can be listed and sold to other players at prices determined by the [[Economy|player-driven economy]].{{livestream|26 June 2020|47m32|KesMtSOZl8k}}{{livestream|26 June 2020|54m03|KesMtSOZl8k}}
 
* [[Static housing]] and [[Apartments|apartments]] can be listed and sold to other players at prices determined by the [[Economy|player-driven economy]].{{livestream|26 June 2020|47m32|KesMtSOZl8k}}{{livestream|26 June 2020|54m03|KesMtSOZl8k}}
** [[Freeholds]] may not be sold to other players.{{livestream|26 June 2020|47m32|KesMtSOZl8k}}
+
** [[Freeholds]] may not be sold to other players.{{livestream|26 June 2020|47m32|KesMtSOZl8k}} This is subject to change based on testing.{{livestream|26 June 2020|56m08|KesMtSOZl8k}}
 
* Housing ownership can default back to the [[Node|node]] if the owner fails to pay their property [[Taxes|taxes]]. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".{{livestream|26 June 2020|53m41|KesMtSOZl8k}}
 
* Housing ownership can default back to the [[Node|node]] if the owner fails to pay their property [[Taxes|taxes]]. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".{{livestream|26 June 2020|53m41|KesMtSOZl8k}}
 
* Players will not be able to exceed their [[Player housing|allotment of housing]] in the game.{{livestream|30 May 2019|1h23m41|0KbuD3pj2Ik}}
 
* Players will not be able to exceed their [[Player housing|allotment of housing]] in the game.{{livestream|30 May 2019|1h23m41|0KbuD3pj2Ik}}

Versie van 29 jun 2020 04:46

Players buy the deeds for housing from the node itself.[1] Players can also buy and sell properties from other players.[2]

  • Housing will have a base price that scales with the number of citizens in the node.[3]
  • The developers are considering an auction-based method for listing new properties that become available for purchase when a node advances.[5]
    • A grace period will occur before the housing becomes available for auction.[5]
    • Bids will then be accepted starting at a minimum reserve value that is based on the number of citizens in that node.[5]
    • At the end of the auction, the highest bidder will win the house.[5]
  • Static housing and apartments can be listed and sold to other players at prices determined by the player-driven economy.[6][7]
    • Freeholds may not be sold to other players.[6] This is subject to change based on testing.[8]
  • Housing ownership can default back to the node if the owner fails to pay their property taxes. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".[3]
  • Players will not be able to exceed their allotment of housing in the game.[9]

This will allow players to transfer real property goods. This includes ... static housing, this includes apartments that they may own; and they can sell those because those will have a limited and finite quantity.[9]Steven Sharif

Rental and leasing concepts are currently under consideration.[9]

Some concepts that we have is going to be rental or leases that could be had allowing players to kind of lease a property for a period of time where they will have control rights over utilizing storage based on the area, controlling the furniture or access point; all that kind of stuff.[9]Steven Sharif