Template:Real estate: verschil tussen versies
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Regel 4: | Regel 4: | ||
** [[In-node housing]] will be at a premium, and is expected to be hotly contested.{{web|https://www.ashesofcreation.com/node-series-part-2-metropolis/|Node series part II – the Metropolis.}} | ** [[In-node housing]] will be at a premium, and is expected to be hotly contested.{{web|https://www.ashesofcreation.com/node-series-part-2-metropolis/|Node series part II – the Metropolis.}} | ||
** The more [[Apartments|apartments]] that have been purchased in a [[Nodes|node]], the higher the price scales.{{livestream|12 May 2017|52m01|8l12DLKqJ5w}} | ** The more [[Apartments|apartments]] that have been purchased in a [[Nodes|node]], the higher the price scales.{{livestream|12 May 2017|52m01|8l12DLKqJ5w}} | ||
− | * | + | * The developers are considering an auction-based method for listing new properties are made available for purchase when a [[Node advancement|node advances]].{{livestream|12 May 2017|55m01|8l12DLKqJ5w}} |
+ | ** A grace period will occur before the housing becomes available for auction.{{livestream|12 May 2017|55m01|8l12DLKqJ5w}} | ||
+ | ** Bids will then be accepted starting at a minimum reserve value that is based on the number of citizens in that node.{{livestream|12 May 2017|55m01|8l12DLKqJ5w}} | ||
+ | ** At the end of the auction, the highest bidder will win the house.{{livestream|12 May 2017|55m01|8l12DLKqJ5w}} | ||
* [[Static housing]] and [[Apartments|apartments]] can be listed and sold to other players at prices determined by the [[Economy|player-driven economy]].{{livestream|26 June 2020|47m32|KesMtSOZl8k}}{{livestream|26 June 2020|54m03|KesMtSOZl8k}} | * [[Static housing]] and [[Apartments|apartments]] can be listed and sold to other players at prices determined by the [[Economy|player-driven economy]].{{livestream|26 June 2020|47m32|KesMtSOZl8k}}{{livestream|26 June 2020|54m03|KesMtSOZl8k}} | ||
** [[Freeholds]] may not be sold to other players.{{livestream|26 June 2020|47m32|KesMtSOZl8k}} | ** [[Freeholds]] may not be sold to other players.{{livestream|26 June 2020|47m32|KesMtSOZl8k}} | ||
* Housing ownership can default back to the [[Node|node]] if the owner fails to pay their property [[Taxes|taxes]]. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".{{livestream|26 June 2020|53m41|KesMtSOZl8k}} | * Housing ownership can default back to the [[Node|node]] if the owner fails to pay their property [[Taxes|taxes]]. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".{{livestream|26 June 2020|53m41|KesMtSOZl8k}} | ||
+ | * Players will not be able to exceed their [[Player housing|allotment of housing]] in the game.{{livestream|30 May 2019|1h23m41|0KbuD3pj2Ik}} | ||
<blockquote>''This will allow players to transfer real property goods. This includes ... static housing, this includes apartments that they may own; and they can sell those because those will have a limited and finite quantity.''{{livestream|30 May 2019|1h23m41|0KbuD3pj2Ik}}{{ndash|[[Steven Sharif]]}}</blockquote> | <blockquote>''This will allow players to transfer real property goods. This includes ... static housing, this includes apartments that they may own; and they can sell those because those will have a limited and finite quantity.''{{livestream|30 May 2019|1h23m41|0KbuD3pj2Ik}}{{ndash|[[Steven Sharif]]}}</blockquote> |
Versie van 29 jun 2020 04:38
Players buy the deeds for housing from the node itself.[1] Players can also buy and sell properties from other players.[2]
- Housing will have a base price that scales with the number of citizens in the node.[3]
- In-node housing will be at a premium, and is expected to be hotly contested.[2]
- The more apartments that have been purchased in a node, the higher the price scales.[4]
- The developers are considering an auction-based method for listing new properties are made available for purchase when a node advances.[5]
- Static housing and apartments can be listed and sold to other players at prices determined by the player-driven economy.[6][7]
- Housing ownership can default back to the node if the owner fails to pay their property taxes. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".[3]
- Players will not be able to exceed their allotment of housing in the game.[8]
This will allow players to transfer real property goods. This includes ... static housing, this includes apartments that they may own; and they can sell those because those will have a limited and finite quantity.[8] – Steven Sharif
Rental and leasing concepts are currently under consideration.[8]
Some concepts that we have is going to be rental or leases that could be had allowing players to kind of lease a property for a period of time where they will have control rights over utilizing storage based on the area, controlling the furniture or access point; all that kind of stuff.[8] – Steven Sharif
- ↑ MMOGames interview, January 2017
- ↑ 2.0 2.1 Node series part II – the Metropolis.
- ↑ 3.0 3.1 Livestream, 2020-06-26 (53:41).
- ↑ Livestream, 2017-05-12 (52:01).
- ↑ 5.0 5.1 5.2 5.3 Livestream, 2017-05-12 (55:01).
- ↑ 6.0 6.1 Livestream, 2020-06-26 (47:32).
- ↑ Livestream, 2020-06-26 (54:03).
- ↑ 8.0 8.1 8.2 8.3 Livestream, 2019-05-30 (1:23:41).