Template:PvE

Uit Ashes of Creation Wiki
Naar navigatie springen Naar zoeken springen
Alpha-1 Elder Dragon of the Tundra raid boss.[1]

The environment in Ashes of Creation is a visually stunning realm, with fantastical beasts and creations designed to both inspire awe and instill fear. The world is harsh and unforgiving, presenting a clear and present danger to the players. Dungeons, demons and dragons, oh MY! Our unique and adaptive AI means that an encounter with similar creatures will yield a completely different experience to adapt to as a player. Keeping you on your toes for constantly changing responses from your adversary. The world awaits its heroes.[2]

Elder Dragon of the Wood raid boss gameplay.[3]

Whenever you have a player versus environment setting you don't want a stagnant overly repetitive because its lackluster. It does not have that a component that engages.[4]Steven Sharif

The Node system facilitates the generation of new PvE content such as Quests, Dungeons, Raids and Monster coins.[5]

There is going to be a lot of PvE content for all portions of the playerbase... Part of that risk versus reward: Your risk is your time you're putting in to having a chance at getting the reward and successfully completing; and that should feel good based on how much time you devote. Now I know that there's a spectrum of casual and hard-core players in the time there, what we can do, but that's why we have many different content paths that play towards how you affect the world around you.[6]Steven Sharif

PvE content adapts to the development of the world to avoid repetition.[4]