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2020-10-30 Livestream
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Livestream, 30 October 2020. Read the transcript.
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Referenced by
- Talk:2020-10-30 Livestream
- Academic nodes
- Accessibility settings
- Action bar
- Active blocking
- Active skills
- Addons
- Alpha-1
- Alpha-2 starting area
- Alpha island
- Alts
- Animal byproducts
- Animal husbandry
- Announcements
- Apartment benefits
- Appearance slots
- Archetypes
- Architecture
- Armor
- Armor types
- Ashes of Creation
- Auction house
- Bankieren
- Beastmaster
- Best-in-slot items
- Breeding mechanics
- Brood Warden
- Buildings
- Buying and selling
- Camera
- Caravan initiation
- Caravans
- Caravansary
- Castle siege declarations
- Changing citizenship
- Character
- File:CharacterCarousels.mp4
- Character appearance
- Character blending
- Character creator
- Character page
- Character sculpting
- Cities
- Burgerschap
- Citizenship benefits
- Class kits
- Classes
- Cloth armor
- Clothing
- Combat
- Combat pets
- Companion app
- Conjurer
- Cosmetic armor
- Cosmetic binding
- Cosmetic items
- Cosmetic store
- Cosmetics
- Crafted items
- Crafting
- Crops
- Default service buildings
- Directional attacks
- Divine gateways
- Dye cosmetics
- Tintengebruik
- Dyes
- File:EarlyAlpha-1CastlePvP.mp4
- Economy
- Encampment
- Enchanter
- Enchanting
- Encounters
- Environments
- Escrow system
- Evasion
- Events
- Expedition
- Farmhands
- Farming
- Farms
- Faster travel
- Fishery
- Foliage
- Freehold benefits
- Freehold building placement
- Freehold farms
- Freehold progression
- Freeholds
- Game balance
- Game difficulty
- Gear
- Gear appearance
- Group dynamics
- Guild benefits
- Guild leaders
- Guild leadership tools
- Guild members
- Guild progression
- Guild size
- Guilds
- Headshot
- Headshot mechanics
- Healing
- Helmets
- Herbalism
- Herbs
- Hired NPCs
- Hitboxes
- Hotkeys
- House plants
- Housing decorations
- Types huisvesting
- Hunting
- Hybrid combat
- In game chat
- Inns
- Item repair
- Kickstarter
- Landmarks
- Leveling
- Livestock
- Lore
- Marktplaatsen
- Marktplaatsen
- Burgemeesters
- Medium armor
- Merchants
- Meta
- Metropolis
- Monster coins
- NPCs
- Necromancer
- Node advancement
- Node destruction
- Node election types
- Nodeverkiezingen
- Node footprint
- Node regeringen
- Node layout and style
- Node leadership powers
- Node progression
- Node siege declaration
- Node siege defenses
- Node sieges
- Node stages
- Node types
- Nodes
- Open-world PvP
- Patron guilds
- Personal caravans
- Personal shops
- Pet progression
- Pets
- Plate armor
- Player businesses
- Player housing
- Player housing benefits
- Player stall NPCs
- Player stalls
- Onderling handelen
- Playstyles
- Points of interest
- Primary skills
- Procedural generation
- Progression
- PvP
- Races
- Racial appearance
- Racial influences
- Racial weapons and armor
- Respeccing
- Roads
- Roleplaying
- Roles
- Rugs
- Scholars
- Seasons
- Seeds
- Server maintenance
- Servers
- Service buildings
- Shadowmancer
- Siege declarations
- Skill points
- Skill upgrades
- Skills
- Skins
- Spellmancer
- Static housing
- Static housing benefits
- Storage
- Summer crowdfunding
- Summon appearance
- Summoner
- Summoner classes
- Summoner skills
- Summons
- Switching archetypes
- Synergies
- System driven caravan initiation
- System driven caravans
- Tavern communications
- The fall
- The return
- Time to kill
- Town hall
- Towns
- Trade routes
- Tulnar
- Underrealm
- Unieke nodegebouwen
- User interface
- User interface commands
- User interface settings
- Dorpen
- Voice communications
- Warehouses
- Weapon attack cone
- Weapon skills
- Weapons
- Wild Blade
- Wilderness
- World
- World map
- World size
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