Tavern communications
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Taverns offer private chat and voice communications for all patrons within the building.[1]
- Tavern proximity voice chat may be available based on testing.[2]
Taverns
Taverns are a type of business building that can be placed in nodes or on freeholds.[6][1]
- Many adventures begin in a humble tavern. I’m sure many of you have memories from pen and paper adventures that begin in a small town, with a small town tavern and small town problems. Over time, it becomes a headquarters. You go there to rest, to eat, to hear gossip and meet friends. It’s a home away from home and your connection to the world when you’re not on a quest.[1]
- There is a limit to the number of taverns that can be built in a node by the node's government.[7]
- If there was a hunting ground nearby that is very populated, we could set up a tavern [to] sell food buffs and drinks that is really good for XP bonuses or increase to your loot chance or something like that.[8] – John Collins
- There is no provision for owners to block or ban patrons from entering their tavern.[9]
Voice communications
Channel | VOIP | Proximity-based |
---|---|---|
Open-world.[10] | - | No.[10] |
Party.[11][12] | Yes.[2][12] | No.[2] |
Raid.[11][12] | Yes.[2][12] | No.[2] |
Guild.[12] | Yes.[12] | No.[2] |
Tavern voice chat.[1] | Yes.[1] | Maybe - based on testing.[2] |
Marktplaatsen/Stall districts.[2] | - | Maybe - based on testing.[2] |
Dungeons (limited rooms).[2] | - | Maybe - based on testing.[2] |
Points of interest.[2] | - | Maybe - based on testing.[2] |
Voice chat will have fully functional mute and chat preferences.[12]
In-game text chat
Channel | Command |
---|---|
Local chat.[14][15] | /say .[16]
|
Shout.[14][15] | /yell .[16]
|
Party.[14][15] | /party .[16]
|
Raid.[14][15] | |
Guild.[14][15] | |
Private messages (PM).[14][15][17] | /tell (playername) .[16]
|
Tavern.[1] | |
Node citizen chat.[18][19][14][15][20] | |
Global (Enabled for Alpha-1 testing).[16] | /global .[16]
|
- Trade chat.[14][15]
- Alliance chat.[14][15]
- Social organization chat.[19][14][15]
- Religion chat.[19]
- Chat initiated with people on a player's friend list.[17]
- User created chat channels.[17]
Chat bubbles
Chat bubbles will be able to be toggled on or off by players. There will be options to manage the bubbles to reduce visual clutter.[21][22]
We do want to include chat bubbles. We do want to include a host of options that will allow you to manage those bubbles so you can turn them on, you don't see just a field of bubbles.[22] – Jeffrey Bard
Zie ook
Referenties
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 The mighty beard!
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12
- ↑ Video, 2019-09-26 (0:0).
- ↑ 2019-11-26 Blog: Bear the Burden
- ↑ A reactive world - Nodes.
- ↑ Development Update with Freehold Preview.
- ↑ Livestream, 2018-01-18 (38:17).
- ↑ Video, 2023-06-30 (16:55).
- ↑ Interview, 2023-07-09 (54:22).
- ↑ 10.0 10.1
- ↑ 11.0 11.1 Interview, 2020-07-18 (1:10:24).
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6
- ↑ 13.0 13.1
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 14.8 14.9 Livestream, 2017-05-17 (56:50).
- ↑ 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 15.8 15.9 Livestream, 2017-07-18 (48:09).
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5
- ↑ 17.0 17.1 17.2 Livestream, 2017-05-24 (34:45).
- ↑ Livestream, 2023-08-31 (35:23).
- ↑ 19.0 19.1 19.2 Livestream, 2020-11-30 (1:20:25).
- ↑ Livestream, 2020-10-30 (1:01:00).
- ↑ Interview, 2021-02-07 (55:22).
- ↑ 22.0 22.1 Livestream, 2021-01-29 (1:20:05).