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Template:PvP: verschil tussen versies

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[[File:ss-2020-06-01-01 09 56-00006.png|thumb|450px|[[Alpha-1]] [[Open world|open world]] [[Caravans|caravan]] [[PvP]].{{video|31 May 2020|1h09m50|fkwaYLOuw2s}}]]
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[[File:ss-2020-06-01-01 09 56-00006.png|thumb|450px|[[Alpha-1]] [[Open world|open world]] [[Caravans|caravan]] [[PvP]].{{video|31 May 2020|1h09m50|fkwaYLOuw2s}}<blockquote>''Player combat in Ashes of Creation is both vast and intimate. It spans many aspects of the game itself. From great political battles held on the fields of massive castles, to open world conflicts fought for the pride of Guild Leaders. A player can choose to participate in the fate of the world by swaying the tide of battle with his or her combat prowess. Our PvP mechanics follow a flagging system, as well as static PvP zones at certain points of interest; fight for control over cities, castles, caravans, or hunting grounds. Our PvP is designed to offer the players a well-balanced and fair world to shape through the pen, or sword should they choose.''{{web|https://www.ashesofcreation.com/about/|About Ashes of Creation.}}</blockquote>]]
  
 
[[PvP]] (Player versus player [[Combat|combat]]) is the catalyst for change in [[Ashes of Creation]].{{quote|pvp catalyst.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/281079701366374401}} Player combat is intended to be meaningful, ranging from [[Caravans|Caravan]] battles to vast open world conflicts fought for the pride of [[Kings and Queens]].{{web|https://www.ashesofcreation.com/faq/|Ashes of Creation FAQ.}}
 
[[PvP]] (Player versus player [[Combat|combat]]) is the catalyst for change in [[Ashes of Creation]].{{quote|pvp catalyst.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/281079701366374401}} Player combat is intended to be meaningful, ranging from [[Caravans|Caravan]] battles to vast open world conflicts fought for the pride of [[Kings and Queens]].{{web|https://www.ashesofcreation.com/faq/|Ashes of Creation FAQ.}}

Versie van 20 sep 2020 15:08

Alpha-1 open world caravan PvP.[1]

Player combat in Ashes of Creation is both vast and intimate. It spans many aspects of the game itself. From great political battles held on the fields of massive castles, to open world conflicts fought for the pride of Guild Leaders. A player can choose to participate in the fate of the world by swaying the tide of battle with his or her combat prowess. Our PvP mechanics follow a flagging system, as well as static PvP zones at certain points of interest; fight for control over cities, castles, caravans, or hunting grounds. Our PvP is designed to offer the players a well-balanced and fair world to shape through the pen, or sword should they choose.[2]

PvP (Player versus player combat) is the catalyst for change in Ashes of Creation.[3] Player combat is intended to be meaningful, ranging from Caravan battles to vast open world conflicts fought for the pride of Kings and Queens.[4]

Because players are motivated by different things, because they want something from the game that other players don't want, that's going to cause people to butt heads. Different players are going to want different experiences and the conflict between the two of them will create a bigger and better thing. Out of strife comes rebirth and that's a core symbol, it's a core theme that occurs throughout the game.[5]Jeffrey Bard

There are many reasons to engage in open world PvP in Ashes of Creation.[6]

Just because our flagging system gives corruption to pkers, doesn't mean PvP won't happen. There is plenty of reason for PvP to occur open-world. Scarce resources, open world hunting grounds, caravans, sieges, guild wars etc.[6]Steven Sharif