Template:Alpha-0 progression: verschil tussen versies
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↑ Livestream, 2017-09-03 (30:31).
↑ Livestream, 2017-12-15 (58:48).
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(Een tussenliggende versie door dezelfde gebruiker niet weergegeven) | |||
Regel 1: | Regel 1: | ||
− | Players experienced a degree of [[Progression|progression]] in [[Alpha-0]].{{livestream|3 | + | Players experienced a degree of [[Progression|progression]] in [[Alpha-0]].{{livestream|2017-09-3|30m31|L30qJOqZUAg}} |
− | * [[Leveling]] was from level 1 to 10.{{livestream|15 | + | * [[Leveling]] was from level 1 to 10.{{livestream|2017-12-15|58m48|M1bgSjVXDTY}} |
* New [[Gear|equipment]] dropped. | * New [[Gear|equipment]] dropped. | ||
* There was a tier-based [[Skills|skill]] progression where players applied points into individual skills. | * There was a tier-based [[Skills|skill]] progression where players applied points into individual skills. |
Huidige versie van 29 aug 2022 om 12:18
Players experienced a degree of progression in Alpha-0.[1]
- Leveling was from level 1 to 10.[2]
- New equipment dropped.
- There was a tier-based skill progression where players applied points into individual skills.