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Template:Guild castles
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↑ Livestream, 2020-08-28 (1:39:02).
↑ 2.0 2.1 2.2 Blog: 10 facts about castle sieges in the MMORPG.
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↑ 5.0 5.1 5.2 5.3 Podcast, 2018-04-23 (21:55).
↑ 6.0 6.1 Podcast, 2021-04-11 (49:40).
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↑ Livestream, 2021-04-30 (41:18).
↑ Blog: Creative Director's Letter, April 14 2021
↑ 10.0 10.1 Livestream, 2020-08-28 (1:31:11).
Five guild castles exist in Ashes of Creation.[2][4] Castles will initially be occupied by an NPC adversary. These are the primary antagonists in the storyline.[5]
These Castles are occupied when players arrive on Verra, and their current inhabitants will have to be removed before any player can claim them. Castles will be dangerous and high-level raid zones until they can be cleared, and the first group of players to do so will gain the Castle as their reward.[2]
- Guilds have a period of time to level up in order to siege these castles.[5]
- This occurs in the open world but may become instanced based on testing.[6]
- Alpha-1 castle sieges occur in a zone that is accessible via a NPC teleporter.[7][8][6][9]
- The attacking guilds need to fight the NPCs and kill a raid boss at the center of the castle.[10][5]
- There will not be a relic to capture, instead whichever guild had highest contributing DPS against the raid boss will capture the castle.[10]
- Castle nodes around NPC run castles will not be present.[5]