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Template:Guild castles
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Five guild castles exist in Ashes of Creation.[2][3] Castles will initially be occupied by an NPC adversary. These are the primary antagonists in the storyline.[4]
- Guilds have a period of time to level up in order to siege these castles.[4]
- This occurs in the open world but may become instanced based on testing.[5]
- Alpha-1 castle sieges occur in a zone that is accessible via a NPC teleporter.[6][7][5][8]
- The attacking guilds need to fight the NPCs and kill a raid boss at the center of the castle.[9][4]
- There will not be a relic to capture, instead whichever guild had highest contributing DPS against the raid boss will capture the castle.[9]
- Castle nodes around NPC run castles will not be present.[4]