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Template:Guild castles

Uit Ashes of Creation Wiki
Versie door Lex (overleg | bijdragen) op 13 mrt 2019 om 00:52 (Add image)

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With five Castles in the world, and each having been owned by different civilizations from the far-flung past of Verra, you can expect that each Castle has its own character. Different terrains and different layouts will result in each Castle having its own advantages and disadvantages. Just because you have managed to take one Castle will not mean that your strategies will pan out in the next. Commanders will have to take into consideration the lay of the land, time of day, weather, and even seasons into account when forming their battle plans.[1]

Five guild castles exist in Ashes of Creation.[2] Castles will initially be occupied by an NPC adversary. These are the primary antagonists in the storyline.[3]

  • Guilds have a period of time to level up in order to siege these castles.
  • These castles will be very difficult to take from the NPCs.
  • Castle nodes around NPC run castles will not be present.
  • Blog:_10-facts-about-castle-sieges-in-the-mmorpg.
  • castle nodes.png
  • Podcast, 2018-04-23 (21:55).