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Template:Guild castles: verschil tussen versies
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↑ Livestream, 2020-08-28 (1:39:02).
↑ 2.0 2.1 2.2 Blog: 10 facts about castle sieges in the MMORPG.
↑
↑ 4.0 4.1 4.2 4.3 Podcast, 2018-04-23 (21:55).
↑ 5.0 5.1 Podcast, 2021-04-11 (49:40).
↑
↑ Livestream, 2021-04-30 (41:18).
↑ Blog: Creative Director's Letter, April 14 2021
↑ 9.0 9.1 Livestream, 2020-08-28 (1:31:11).
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Regel 5: | Regel 5: | ||
* [[Guilds]] have a period of time to level up in order to [[Castle sieges|siege]] these castles.{{podcast|23 April 2018|21m55|Xg2l6DJgHV0}} | * [[Guilds]] have a period of time to level up in order to [[Castle sieges|siege]] these castles.{{podcast|23 April 2018|21m55|Xg2l6DJgHV0}} | ||
** This occurs in the [[Open world|open world]] but may become [[Instancing|instanced]] based on testing.{{podcast|11 April 2021|49m40|kP-lOFzYkCM}} | ** This occurs in the [[Open world|open world]] but may become [[Instancing|instanced]] based on testing.{{podcast|11 April 2021|49m40|kP-lOFzYkCM}} | ||
− | ** [[Alpha-1 castle sieges]] | + | ** [[Alpha-1 castle sieges]] occur in a zone that is accessible via a [[NPC]] teleporter.{{quote|steven-siege-zone.png|link=https://twitter.com/StevenJSharif/status/1388978839691296768}}{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{podcast|11 April 2021|49m40|kP-lOFzYkCM}}{{web|https://ashesofcreation.com/news/2021-04-14-creative-directors-letter|Blog: Creative Director's Letter, April 14 2021}} |
* The attacking [[Guilds|guilds]] need to fight the NPCs and kill a [[Raid bosses|raid boss]] at the center of the castle.{{livestream|28 August 2020|1h31m11|cqDjAzZ2gAQ}}{{podcast|23 April 2018|21m55|Xg2l6DJgHV0}} | * The attacking [[Guilds|guilds]] need to fight the NPCs and kill a [[Raid bosses|raid boss]] at the center of the castle.{{livestream|28 August 2020|1h31m11|cqDjAzZ2gAQ}}{{podcast|23 April 2018|21m55|Xg2l6DJgHV0}} | ||
* There will not be a [[Relics|relic]] to capture, instead whichever guild had highest contributing DPS against the raid boss will capture the castle.{{livestream|28 August 2020|1h31m11|cqDjAzZ2gAQ}} | * There will not be a [[Relics|relic]] to capture, instead whichever guild had highest contributing DPS against the raid boss will capture the castle.{{livestream|28 August 2020|1h31m11|cqDjAzZ2gAQ}} | ||
* [[Castle nodes]] around NPC run castles will not be present.{{podcast|23 April 2018|21m55|Xg2l6DJgHV0}} | * [[Castle nodes]] around NPC run castles will not be present.{{podcast|23 April 2018|21m55|Xg2l6DJgHV0}} |
Versie van 2 mei 2021 22:49
Five guild castles exist in Ashes of Creation.[2][3] Castles will initially be occupied by an NPC adversary. These are the primary antagonists in the storyline.[4]
- Guilds have a period of time to level up in order to siege these castles.[4]
- This occurs in the open world but may become instanced based on testing.[5]
- Alpha-1 castle sieges occur in a zone that is accessible via a NPC teleporter.[6][7][5][8]
- The attacking guilds need to fight the NPCs and kill a raid boss at the center of the castle.[9][4]
- There will not be a relic to capture, instead whichever guild had highest contributing DPS against the raid boss will capture the castle.[9]
- Castle nodes around NPC run castles will not be present.[4]