Template:Currency: verschil tussen versies
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k (Text replacement - "(\d{1,2}) (March|Marchа) (\d{4,4})" to "$3-03-$1") |
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* [[Monsters]] don't drop gold, they instead drop [[Hunting certificates|hunting certificates]].{{interview|18 July 2020|27m11|8AeuqaELjFg}} | * [[Monsters]] don't drop gold, they instead drop [[Hunting certificates|hunting certificates]].{{interview|18 July 2020|27m11|8AeuqaELjFg}} | ||
* Game currency does not have [[Weight limits|weight]].{{livestream|26 May 2017|54m00|JtG9mB2bREI}} | * Game currency does not have [[Weight limits|weight]].{{livestream|26 May 2017|54m00|JtG9mB2bREI}} | ||
− | * There is no cap on how much currency a player can hold.{{livestream|26 | + | * There is no cap on how much currency a player can hold.{{livestream|2021-03-26|1h07m00|HD5WKztW0S4}} |
Players do not lose [[Gold|gold]] upon death, no matter their [[Player corruption|corruption]] level.{{quote|vaknar-gold.png|link=https://forums.ashesofcreation.com/discussion/comment/333739/#Comment_333739}} | Players do not lose [[Gold|gold]] upon death, no matter their [[Player corruption|corruption]] level.{{quote|vaknar-gold.png|link=https://forums.ashesofcreation.com/discussion/comment/333739/#Comment_333739}} |
Versie van 29 aug 2022 11:35
The general in-game currency is referred to as gold.[2][3]
- There are also specific progression-based currencies that cannot be traded.[2]
- Religions.[2]
- Social organizations.[2]
- Nodes.[2]
- Tavern games (potentially).[4]
- Monsters don't drop gold, they instead drop hunting certificates.[2]
- Game currency does not have weight.[5]
- There is no cap on how much currency a player can hold.[6]
Players do not lose gold upon death, no matter their corruption level.[7]