Template:Class progression: verschil tussen versies
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Each skill in the [[Skill tree|primary tree]] will have several [[Augment|augment]] options from the secondary tree. This is an example of [[Progression|horizontal progression]].{{quote|progression.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/271385262171357186}} | Each skill in the [[Skill tree|primary tree]] will have several [[Augment|augment]] options from the secondary tree. This is an example of [[Progression|horizontal progression]].{{quote|progression.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/271385262171357186}} | ||
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+ | * Augments to primary skills will fundamentally change the way the ability works - adapting what the ability once did to incorporate the identity of the secondary archetype/class.{{web|https://www.reddit.com/r/AshesofCreation/comments/aomez2/february_8_2019_questions_and_answers/|February 8, 2019 - Questions and Answers.}} | ||
Players receive [[Skills|skill points]] as they [[Leveling|level]]. These can be used to level up skills within their skill tree.{{livestream|28 July 2017|19m05|rx6xdibiRIk}} | Players receive [[Skills|skill points]] as they [[Leveling|level]]. These can be used to level up skills within their skill tree.{{livestream|28 July 2017|19m05|rx6xdibiRIk}} | ||
* It will not be possible to max all skills in a skill tree.{{livestream|28 July 2017|19m05|rx6xdibiRIk}} | * It will not be possible to max all skills in a skill tree.{{livestream|28 July 2017|19m05|rx6xdibiRIk}} |
Versie van 8 feb 2019 23:41
As a player progresses with their primary archetype (primary class), they will have the opportunity to choose a secondary archetype to augment their primary skills with effects from their secondary archetype (secondary class).[1] The combination of primary and secondary archetypes is referred to as a Class.[2][3]
If a Fighter were to choose Mage as a secondary archetype, the fighter would become a Spellsword. This combination opens up augments that can be applied to skills in their primary skill tree. Fighters have a Rush skill that allows them to rush towards a target; and upon reaching the target, deal an amount damage with a chance to knock the target down. A Mage's escape augment could be applied to the rush skill, which would now teleport the player to the target; thus eliminating the charge time on the skill.[1]
Each skill in the primary tree will have several augment options from the secondary tree. This is an example of horizontal progression.[1]
- Augments to primary skills will fundamentally change the way the ability works - adapting what the ability once did to incorporate the identity of the secondary archetype/class.[4]
Players receive skill points as they level. These can be used to level up skills within their skill tree.[5]
- It will not be possible to max all skills in a skill tree.[5]