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Military nodes: verschil tussen versies
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Regel 7: | Regel 7: | ||
== See also == | == See also == | ||
+ | * [[Arenas]] | ||
* [[Node types]] | * [[Node types]] | ||
+ | * [[Node governments]] | ||
{{Notes}} | {{Notes}} | ||
[[Category:Nodes]] | [[Category:Nodes]] |
Versie van 4 dec 2017 07:42
Military nodes are focused on combat and class training.[1]
- Guard NPCs are present from the first stage of development (Expedition).[1]
- Honor is a potential currency earned through personal progression at military nodes.[2]
- Potentially one of the contenders for our Military Metropolis unique benefits would be access to a hero system based cross-server competition for specific archetypes, but we're still in discussions about that.[3] – Steven Sharif
Regering
Burgemeesters van militaire nodes worden kozen uit burgers via een 'last-man-standing' (gladiatorale arenastijl) gevecht.[4][5]