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Template:Zergs: verschil tussen versies
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* [[Raids|Raid]] and [[Dungeons|dungeon]] bosses have specific mechanics that players need to learn and react to. | * [[Raids|Raid]] and [[Dungeons|dungeon]] bosses have specific mechanics that players need to learn and react to. | ||
− | ** Zergs that are not aware of these mechanics or react to them appropriately will be wiped. | + | ** [[Zergs]] that are not aware of these mechanics or react to them appropriately will be wiped. |
Versie van 23 okt 2017 22:23
Encounters are designed to have meaning in terms of boss skills and abilities relate to group compositions, tactics and strategies. Zerging is not experiencing content.[1]
- Raid and dungeon bosses have specific mechanics that players need to learn and react to.
- Zergs that are not aware of these mechanics or react to them appropriately will be wiped.
- Zergs that are not aware of these mechanics or react to them appropriately will be wiped.