Template:Alpha-0 dungeons: verschil tussen versies
Naar navigatie springen
Naar zoeken springen
↑ Livestream, 2018-01-18 (16:34).
↑ Livestream, 2018-02-09 (4:42).
↑ Livestream, 2017-11-17 (17:50).
↑ Livestream, 2017-09-03 (30:31).
↑ Livestream, 2017-12-15 (1:33:13).
(Move text to another article) |
k |
||
Regel 2: | Regel 2: | ||
[[File:vlcsnap-2017-11-18-13h47m41s280.png|thumb|450px|[[Alpha-0]] [[Dungeons|dungeon]] design by [[Javier Perez]].{{livestream|17 November 2017|17m50|EAG9mS0U4NQ}}]] | [[File:vlcsnap-2017-11-18-13h47m41s280.png|thumb|450px|[[Alpha-0]] [[Dungeons|dungeon]] design by [[Javier Perez]].{{livestream|17 November 2017|17m50|EAG9mS0U4NQ}}]] | ||
− | * There | + | * There were three open-world [[Dungeons|dungeons]] in [[Alpha-0]].{{livestream|3 September 2017|30m31|L30qJOqZUAg}} |
− | * Mobs | + | * Mobs scaled with [[Node advancement|node advancement]].{{livestream|15 December 2017|1h33m13|M1bgSjVXDTY}} |
Versie van 16 feb 2020 19:53
- There were three open-world dungeons in Alpha-0.[4]
- Mobs scaled with node advancement.[5]