Merchants
Merchant NPCs (also called Vendors) are present from the first stage of node development (Expedition).[2]
- Merchant NPCs are identified by a golden shimmer on their nameplates.[3]
- Merchant NPCs will in general be able to buy items from players.[4]
Node types
Nodes worden toegewezen aan een van de vier node types, elk unieke specialisaties hebbenden.[2]
- Spelers zullen het type node kunnen identificeren bij de eerste ontwikkelingsstage (Expeditie), gebaseerd op de NPC-bevolking.[5]
Node type.[2] | Specialisatie.[2] | NPC's.[2] |
---|---|---|
Goddelijke nodes | Geloof en vaardigheden- en uitrustingsspecialisatie | Priesters |
Economische nodes | Ruilen en kooplieden | Kooplieden |
Militaire nodes | Gevecht en klassen training | Wachters |
Wetenschappelijke nodes | Ambachtelijke and constructie | Geleerden |
Ashes of Creation staat je, de speler toe om je lot in de wereld om je heen te bepalen. Met elke node type kan je stroming van hulpmiddelen en goederen in de wereld veranderen. Zul je de grootste economische metropool maken en helpen met leiden van de rijkdommen van Verra, of zul je een ander pad kiezen waar je nieuwe verhalen ontgrendelt, gevuld met bondgenoten en vijanden?[6]
Node types zijn vooraf bepaald en zijn hetzelfde in alle servers.[2]
- Het type van de node is statisch. Het verandert niet gebaseerd op de vooruitgang of vernietiging van de node.[2]
Bijvoorbeeld: als een level 4 wetenschappelijke node vernietigd is, wordt het een level 0 wetenschappelijke node. Het wordt nooit een ander type dan wetenschappelijk. De locatie van deze types corresponderen met de invloeden van buiten de node.[2] – Margaret Krohn
Node types hebben effect of verschillende services en systemen op elk level van de vooruitgang.[2]
- Node overheden
- Vertelling
- NPC's
- Nodegebouwen en voorzieningen
Marktplaatsen
Marktplaatsen are constructed service buildings that are available for placement by mayors of any Town (fase 4) node or higher. These are distinct from a market, which is the unique node building that unlocks at Dorp (fase 3) of Economic nodes.[7]
- Marketplaces grant certain trade benefits as well as player stalls that the citizens may participate in.[7]
These are buildings that the mayor has agency over determining whether or not they should be a constructed project. Constructible buildings can be selected at open plots that are gained as the as the node advances. If they elect to begin construction of one of these types of buildings- one of which is the marketplace- it'll grant certain trade benefits as well as some stalls that the citizens may participate in.[7] – Steven Sharif
A node's government decides the placement of its marketplace. After that, the community must come together to build it.[7][8]
Player stalls
Player stalls (also called Kiosks and rental stalls) are rentable locations near the unique building in an Economic node[11], in Marktplaatsen (the constructible building available for placement by mayors of any Town (fase 4) node or higher), or as business buildings on freehold plots.[12][7]
- All nodes do have the ability to spawn player stalls. If you're not an economic node and you don't have a market- that's essentially your unique building- then you can construct essentially what is I guess would be called a... marketplace; and that marketplace will then come with certain services and it will come with a certain number of stalls. The economic node as I recall has the ability to construct an auction house and the auction house serves through the economic means the ability to list and sell items and that comes with additional stalls as well for the players.[7] – Steven Sharif
Renting a player stall enables players to sell items as well as provide repair and enchanting services, even when they are not online.[13]
- Player stalls are rentable by node citizens.[14]
- Player stalls may be utilized for a period of time based on the price paid to rent the stall.[13]
- Player stalls are linked to a player's warehouse.[15]
- Player stalls do not require the attendance of the character or for that character to be online.[14]
- Players are able to input required items for repair and also purchase required materials for that repair.[17]
- Player stalls may still operate during node siege declaration. This is subject to testing.[18]
- Players are not able to be attacked or robbed while occupying their player stall inside the limits of a node.[19]
- Bulletin boards that list the items available in player stalls can be accessed from anywhere in the region.[16]
- These give the location of the stall so players can travel there and purchase the items.[16]
- Stall sales are also listed in auction houses.[20]
- This may no longer be accurate.[21]
Kunstwerk
Zie ook
Referenties
- ↑ Video, 2023-08-31 (25:00).
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Blog - Know Your Nodes - The Basics.
- ↑ Video, 2020-05-31 (5:25).
- ↑ Livestream, 2021-01-29 (1:11:29).
- ↑ 5.0 5.1 Livestream, 4 mei 2017 (15:15).
- ↑ Know Your Nodes: Economic Node Type.
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 Interview, 2020-07-08 (55:05).
- ↑ Livestream, 2017-05-19 (33:57).
- ↑ 9.0 9.1 Ashes of Creation Instagram, 2020-08-19.
- ↑ Livestream, 2020-05-29 (1:00:57).
- ↑ Livestream, 2019-05-30 (1:26:16).
- ↑ Livestream, 2023-06-30 (25:05).
- ↑ 13.0 13.1 13.2 Livestream, 2017-05-10 (16:36).
- ↑ 14.0 14.1
- ↑ 15.0 15.1 Livestream, 2020-10-30 (1:04:59).
- ↑ 16.0 16.1 16.2 Livestream, 2017-05-10 (35:16).
- ↑
- ↑ Livestream, 2020-10-30 (1:06:09).
- ↑ Livestream, 2017-10-16 (59:39).
- ↑
- ↑ Livestream, 2020-07-31 (1:34:06).