Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information!

Archive:Peter Pilone: verschil tussen versies

Uit Ashes of Creation Wiki
Naar navigatie springen Naar zoeken springen
k (Text replacement - "<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">" to "<div class="columns-4">")
 
(8 tussenliggende versies door 2 gebruikers niet weergegeven)
Regel 1: Regel 1:
[[File:{{ROOTPAGENAME}}.jpg|thumb|450px|{{ROOTPAGENAME}}.{{web|https://www.intrepidstudios.com/#meet_the_team|Intrepid Studios - Team.}}]]
+
[[File:{{ROOTPAGENAME}}.jpg|thumb||[[{{ROOTPAGENAME}}]].{{video|30 April 2021|1m08|hBrnv249kJ0}}]]
[[{{ROOTPAGENAME}}]] is Senior Producer at [[Intrepid Studios]].{{web|https://www.intrepidstudios.com/#meet_the_team|Intrepid Studios - Team.}}
+
[[{{FULLPAGENAME}}|{{ROOTPAGENAME}}]] was Senior Producer at [[Intrepid Studios]].{{video|30 April 2021|1m08|hBrnv249kJ0}}
  
 
<blockquote>''I’ve learned a lot of lessons in my life through the medium of video games; fighting games showed me my love for competition, RTS’ taught me the value of efficiency, and MMORPGs let me see the things great teams can accomplish. I try to employ each of these lessons for my work on Ashes of Creation, whether it be while designing dungeons to explore or an economy to leverage. Working with this team has been an amazing experience so far, and I know everyone has the same goal in mind: making a great game.''</blockquote>
 
<blockquote>''I’ve learned a lot of lessons in my life through the medium of video games; fighting games showed me my love for competition, RTS’ taught me the value of efficiency, and MMORPGs let me see the things great teams can accomplish. I try to employ each of these lessons for my work on Ashes of Creation, whether it be while designing dungeons to explore or an economy to leverage. Working with this team has been an amazing experience so far, and I know everyone has the same goal in mind: making a great game.''</blockquote>
Regel 6: Regel 6:
 
== Quoted in ==
 
== Quoted in ==
  
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
+
<div class="columns-4">
 
{{#dpl:
 
{{#dpl:
 
|resultsheader  =  
 
|resultsheader  =  
Regel 24: Regel 24:
 
<references/>
 
<references/>
  
[[Category:Intrepid Studios staff]]
+
[[Category:Intrepid Studios ex-staff]]

Huidige versie van 26 apr 2024 om 00:25

Peter Pilone was Senior Producer at Intrepid Studios.[1]

I’ve learned a lot of lessons in my life through the medium of video games; fighting games showed me my love for competition, RTS’ taught me the value of efficiency, and MMORPGs let me see the things great teams can accomplish. I try to employ each of these lessons for my work on Ashes of Creation, whether it be while designing dungeons to explore or an economy to leverage. Working with this team has been an amazing experience so far, and I know everyone has the same goal in mind: making a great game.

Quoted in

Zie ook

Referenties