Template:item
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Use this template to define an item.
- type
- Quest item, Glint, Fuel, Reagent, Fragment, Grinding stone, Dye, Ingot, Cloth, Leather, Timber, Crafting material, Crop, Animal byproduct, Herb, Lumber, Ore, Gem, Fish, Corrupted resource, Gatherable, Artisan pants, Artisan shirt, Artisan belt, Backpack, Crate, Industrial goods, Luxuries, War materials, Player commodities, Caravan, Caravan component, Tool, Mold, Reagent, Fishing pole, Pickaxe, Spell focus, Offhand, Sigil, Flask, Potion, Bow, Longbow, Shortbow, Axe, Hammer, Shield, Daggers, Sword, Greatsword, Wand, Halberd, Spear, Scepter, Staff, Mace, Spellbook, Jewelry, Helmet, Shoulders, Chest armor, Wrists, Gloves, Belt, Pants, Boots, Back armor
- icon
- rarity
- Poor, Common, Uncommon, Rare, Heroic, Epic, Legendary, Artifact
- level
- durability
- crate_robustness
- profession
- Fishing, Herbalism, Hunting, Lumberjacking, Mining, Alchemy, Animal husbandry, Cooking, Farming, Lumber Milling, Metalworking, Stonemasonry, Tanning, Weaving, Arcane Engineering, Armor smithing, Carpentry, Jewel cutting, Leatherworking, Scribing, Tailoring, Weapon smithing
- tier
- quest (Quests)
- source (comma separate multiple items)
- Drop, Vendor, Crafted items, Quest rewards
- set (Gear sets)
- gold (cost)
- silver (cost)
- copper (cost)
- radiant (glint cost)
- illustrious (glint cost)
- glowing (glint cost)
- dim (glint cost)
- dull (glint cost)