Hotkeys

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Alpha-1 default keybindings.[1]

Players will be able to customize their keyboard control scheme in Ashes of Creation.[2]

Action bar

Players can build their characters with the active skills they want on their action bar (hotbar).[7][8][9]

Some people like to have a very minimalistic number of hot bars. They don't need necessarily to have three, four, five hot bars that are available; but some people do like that: They want to have all their items listed on their hotbar as well as their abilities, as well as as their mounts, as well as anything that they can essentially interact with as an icon.[13]Steven Sharif
  • Players are not given skills as they level up, they must choose what skills they take.[14]
  • There is no spellbook requiring memorization.[15]

There will be multiple hot-bars that you obviously have available, because you're going to have consumables, you're going to have active skills and whatnot. But the number of active skills are not going to overwhelm necessarily the character and be irrelevant especially at certain stages.[7]Steven Sharif

Controller support

The Ashes of Creation MMO is not designed around controller support.[17]

Controller support will likely be something we work on closer to launch.[19]Steven Sharif

Accessibility settings

There will be settings to aid colorblind players.[20][21]

  • User interface elements will utilize textures and icons to distinguish them, in addition to color.[20]

Macros

The issue with macros is that from an anti cheat metric perspective it's difficult to define what a macro is against a script. And in order to catch all scripts sometimes you have to prevent the macro usage. So really that's a that's a data issue. If we allow for macros then we lose our ability to precisely ban script users, botters.[22]Steven Sharif

Addons/mods

Mijn beslissing is om geen DPS-meters noch addons toe te laten. Ik vind dat we geschikte maatregelen hebben om een groot deel van de mogelijke third-party trackers tegen te gaan. Ik weet dat dit onderwerp aan beide kanten voor nogal wat ophef kan zorgen en ik respecteer al die meningen die velen al hebben geuit.[23]Steven Sharif

Addons en DPS-meters zullen niet worden toegelaten.[23][24]

  • De ontwikkelaars willen niet dat addons/mods vereist zijn om het spel optimaal te ervaren.[25]
  • Ze zijn er nog over aan het denken om een API van het spel open te zetten.[26]
  • Er zullen integraties voor streaming services als Twitch beschikbaar zijn, maar dit zal nog niet blootgesteld worden via een API.[27]
  • De ontwikkelaars geloven dat DPS-meters een negatief effect [op de spelervaring] kunnen hebben.[28][24]

Het idee is om een 'one-stop-shop' van het bedrijf te maken wanneer we praten over de in-game systemen... Naar mijn mening willen we eigenlijk geen addons in het spel hebben.[25]Steven Sharif

Er zullen leaderboards zijn.[29]

Zie ook

Referenties