Cosmetic binding

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All cosmetic store items will be non-tradeable.[1]

Transferring cosmetics between alts

Ashes of Creation web site design preview (WIP).[4]

Cosmetics kunnen binnen een account aan andere karakters (alts) worden toegewezen, maar kunnen maar op één karakter tegelijk actief zijn.[2][5][6]

  • Er zal waarschijnlijk cooldowns zijn bij het toepassen van cosmetics tussen karakters.[2]

Pay to win

Ashes of Creation will not be pay to win.[8][9][10]

Ashes of Creation will not be pay to win, that is our pledge to the community. One of the core principles we set forth with Ashes of Creation is a very strong desire to maintain the game's even playing field.[10]
A lot of developers and companies have come along in the past- and I've been hit by this too- and they've said we're not going to have pay-to-win and then boom they roll out some pay-to-win. We have consistently said we won't be pay-to-win and in the pre-orders that we provide and even in the Kickstarter there were absolutely zero pay-to-win components whatsoever. So not only will we talk the talk but we will walk the walk as well.[9]Steven Sharif
Because we are a non-box purchase game, meaning there is no box price to play Ashes of Creation, it is only a subscription; and that's beneficial because it reduces the barrier of entry and we want a high population obviously; but at the same time one of the ways we augment the revenue flows to sustain constant updates and new chapter releases and additional content within the game is through a cosmetic-only marketplace; and that means absolutely no pay-to-win whatsoever; and that will be adhered to forever.[8]Steven Sharif

Inventory slots, RNG loot boxes and XP potions are considered pay-to-win.[11][12][13][14]

We will not use a loot box system for cosmetics either. We currently have a cosmetic store that offers limited time, limited quantity items to help sustain game development. These items are purely decorative and do not offer any in-game benefits.[11]
My definition of pay-to-win is really anything that affects the in-game economy, the in-game action pool, your abilities and/or skills... In my opinion the inventory slots and the XP potions would be considered pay-to-win.[13]Steven Sharif
  • Items sold in the store that are also obtainable through gameplay are still considered pay-to-win.[18]
It undermines an achievement when you remove the need to achieve it.[18]Steven Sharif
Q: Will there be RNG boxes?
A: I dislike RNG. Archeage made me loath rng monetization gimmicks.[14]Steven Sharif

Obtaining cosmetics

Some cosmetics can be obtained in-game:[19]

Achievements may unlock some cosmetics.[19]

Not all cosmetics are obtainable through in-game means. These will be purchasable through the cosmetic store.[19]

Cash shop cosmetics will be limited in quantity, limited in time for purchase. They will be unique, but you will also have extremely difficult to gain cosmetics in game as well as unique cosmetics that look great and better... There will be a lot of cosmetics that are achievable in the game because that is a very fun aspect of MMO play.[20]Steven Sharif

Cosmetic store

Ashes of Creation cosmetic store.[21]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[9]Steven Sharif

The Cosmetic store enables players to purchase Cosmetics for use in Ashes of Creation.[19] The cosmetic store offers limited time, limited quantity items to help sustain game development.[22]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[22]
  • Nothing in the cosmetic store will be pay to win.[23]

Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[23]

  • Cash shop cosmetics will offer a diverse selection of unique looks.[24]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[22]Steven Sharif

  • All cosmetic store items will be non-tradeable.[1] There will be no gifting mechanism for cosmetic items.[25]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[25]Steven Sharif

Pre-order packs

Pre-order packs were available from the Cosmetic store up until they ended on January 17, 2024 at 11:00 a.m. Pacific.[26][21]

We offer cosmetics for players who wish to support the project early. The exclusive nature of the limited availability is something I think collectors value. If you buy cosmetics as an MMO player, I know I enjoyed if the cosmetic is rare and not every girl at the party is wearing the same dress. In addition, these cosmetics are used to populate the world through NPC variants and color/texture changes so their offering aligns with our production schedule. The good thing about these packs is they contain no P2W advantages and there is no box cost, so from a mechanics standpoint you do not need to buy them to excel in the game on launch. And also, there are comparable and subjectively more grand cosmetics achievable in game as well.[27]Steven Sharif

Appearance slots/Transmogs

Gear will have appearance slots (Transmutation/Transmog/cosmetic slots) that are used to copy the appearance of an item (in some cases).[29][30]

  • There are rules when applying cosmetics to specific items, unlike costumes, which don't have level restrictions.[31]
  • Cosmetic slots can be toggled on or off on their character by the player.[32]
  • A "default player appearance" may be automatically applied during sieges or other large scale battles to improve client-side performance.[33][34]
Cosmetics, whether purchased from the shop or earned in game, are an important component of MMORPGS I personally enjoy; and there's a lot of collectors out there who spend a great deal of time either in-game achieving these things or spend money purchasing them from the cosmetic only marketplace; and we don't want to demean or reduce that achievement or that expenditure. So it's going to be situational where the default appearance will be applied and can be activated.[33]Steven Sharif

Cosmetic items

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Cosmetic items allow players to customize their character in-game.[35]

  • Eye color.
  • Skin color.
  • Hair color.
  • Hairstyles.
  • Tattoos.
  • Scars.

Cosmetic items that produce in-game cosmetic effects will also be available.[36]

Dyes

Dyes in Ashes of Creation may refer to:

Tintengebruik

Tinten zijn normaliter items voor eenmalig gebruik die een cosmetische kleur veranderen op bepaalde items/gear.[39]

De Kickstarter- en summer crowdfundingtinten zijn sets van unieke kleuren die niet verkrijgbaar zijn voor spelers die niet hebben geparticipeerd in de crowdfunding. Deze tinten zijn niet op dezelfde manier bruikbaar als normale tinten. Ze worden gebruikt als een override op een andere in het spel verkregen tint.[40]

  • Ze worden vanuit een speler zijn accountmanagementpagina toegewezen aan een character.
  • Ze vergaan niet. Dat betekent dat ze oneindig gebruikt kunnen worden als een override voor bestaande tinten.
  • Als een tint overschreven wordt, wordt het een spelersgebonden tint. Zo kunnen de tinten niet verkocht worden voor in-game winst.
  • Wanneer een getint item verkocht of overdragen wordt, worden de kleuren teruggesteld naar het origineel.

Dyeable items

Dyes only affect tagged portions of dyeable armor or cosmetic items.[41]

  • The dyeability of costumes depends on the specific costume.[41]

Outside of wanting to keep maybe some identity from a lore perspective; for example if you have like a white lion's suit of armor, you may not want that white lion suit of armor to be black or blue. So, it's possible. It depends on the costume itself.[41]Steven Sharif

Zie ook

Referenties